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Chapter 15: Board and View Manipulation (Advanced)
Perspective View
Perspective is the taper of an object as it goes into the screen giving it a more natural three-dimensional
appearance. The perspective view can be toggled on or off from View ð Toggle Perspective View menu. The
level of perspective view can be changed through preferences (See Chapter 3).
Figure 15�5� Toggle Perspective
Icon
Figure 15�6� Preferences (Perspective)
Finding the Depth and Position on a Board
At times it is important to know the depth and position at a point on the board. This can be done by moving the
mouse to the desired point on the board and looking at the position readout found at lower left hand corner of
the main window. This readout indicates board face, X position (length), Y position (width), and Z (depth) in
that order. The X an Y readings are always taken from the upper right hand corner of the board.
Figure 15�7� Status Bar (Depth & Position)
Face and Edge
There are 6 focal points to a board (Front Face, Rear Face, Right Edge, Left Edge, Top
Edge and Bottom Edge.) All these will display on the screen if looking at the appropriate
focal point, however currently it is not possible to design on any of the edges.
Notice the bottom
and top edges have
switched when the
board is ipped.
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